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WHOLE ARCHIVE

DESIGN STRATEGIES

HUMAN TECHNOLOGY RELATIONS

ARTIFACT TYPES

ENTITIES OF NATURE

EMBODIMENT

(2) Data HarVest

Data-HarVest_002

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The artifact navigates people to places where mushrooms have already been found. It thus enables people to immerse themselves in the world of mushrooms. The human follows the signals of the artifact.
  • Exploring
  • embodiment
  • Wearables
  • microbes and funghi

(3) Spore Stepper

Spore-Stepper_003

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The artifact enables humans to take soil samples from nature. By tracking the sites of extraction, humans can get a picture of the world of soil and fungi.
  • Exploring
  • embodiment
  • Domestic Aplliances
  • microbes and funghi

(26) Symbiotic Breather

Symbiotic-Breather_026

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The artifact is worn by humans and protects them from airborne viruses and bacteria. At the same time, it benefits from the moist air breathed by the wearer, creating a symbolic link between the human and the artifact and the entity of nature.
  • Sharing common livelihoods
  • embodiment
  • Wearables
  • microbes and funghi

(28) Biomenstrual, Collecting

Biomenstrual-Collecting_028

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The artifact allows humans to collect and store menstrual blood to feed plants, for example. The use of the artifact emphasizes the shared livelihood of humans and entities of nature.
  • Sharing common livelihoods
  • embodiment
  • Domestic Aplliances
  • ecosystems

(29) Biomenstrual, Composting

Biomenstrual-Composting_029

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The artifact feeds nutrients (from humans) and seeds to the earth. The use of the artifact emphasizes the shared livelihood of humans and entities of nature.
  • Sharing common livelihoods
  • embodiment
  • Wearables
  • ecosystems

(37) Birdflute

Birdflute_037

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The artifact allows the human to generate bird calls. By blowing into the artifact (similar to a whistle), bird songs are generated that are broadcast outside of a building and may have bird calls as a response.
  • Exchanging and expressing
  • embodiment
  • Domestic Aplliances
  • animals

(43) Mud Collecting Journey Toolkit

Mud-Collecting-Journey-Toolkit_043

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The artifact allows people to collect mud and the microbes it contains in a welcoming, conscious way that that aims to emphasize a caring aspect.
  • Exploring
  • embodiment
  • Domestic Aplliances
  • microbes and funghi

(72) Sonic Succulents

Sonic-Succulents_072

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The artifact (a collection) amplifies sounds made by plants (for example, caused by human touch or their growth, on the basis of vibration), but would not be audible to humans with the bare ear. Humans can interact with the plants, and perceive their sounds.
  • Exchanging and expressing
  • embodiment
  • Exhibitions
  • plants

(84) Future Flora

Future-Flora_084

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The artifact (a harvesting kit) allows the wearer to create and wear pads with the customized probiotic. To thus strengthen the skin flora.
  • Sharing common livelihoods
  • embodiment
  • Domestic Aplliances
  • microbes and funghi

(93) Treesense

Treesense_093

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The artifact allows children to transform themselves into a tree with the help of modular elements such as fabric elements and programmable sensors. This allows them to explore a tree-like perspective.
  • Exploring
  • embodiment
  • Wearables
  • plants

(97) Everything

Everything_097

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The artifact allows people to take on the role of various entities, including various entities of nature, and explore a fictional, virtual world.
  • Exploring
  • embodiment
  • Digital Media
  • Diverse Species

(98) Endling - Extinction is Forever

Endling-Extinction-is-Forever_098

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The artifact allows humans to take on the role of a fox and experience the world from a fox's perspective.
  • Exploring
  • embodiment
  • Digital Media
  • animals

(111) Ant Apparatus

ANT-APPARATUS_111

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The artifact magnifies a human's vision by a factor of 50 and enables them to see the world through their hands, which is similar to an ant's perspective.
  • Exploring
  • embodiment
  • Wearables
  • animals

(112) Bird Device

BIRD-DEVICE_112

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The artifact allows people to explore a sense that guides them invisibly based on GPS. This sense is similar to the one that allows birds to sense the earth's geomagnetic fields to find their way.
  • Exploring
  • embodiment
  • Wearables
  • animals

(113) Bat Vision Goggles

BAT-VISION-GOGGLES_113

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The artifact makes ultrasonic sounds audible to humans. In this way, they can hear the ultrasonic echolocation of bats as they fly by.
  • Exploring
  • embodiment
  • Wearables
  • animals

HERMENEUTIC

(1) Hand-Substrate Interface

Hand-Substrate-Interface_001

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The artifact allows humans to learn more about the soil of the forest by determining soil characteristics such as moisture. This information can give people clues about the presence of fungi.
  • Exploring
  • hermeneutic
  • Wearables
  • microbes and funghi

(4) Flora Luma

Flora-Luma_004

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The artifact translates the invisible signals of plants into a tangible form (light) for humans. In this way, humans can also perceive their own effects on plants (e.g., through touch) and a basis for understanding is created.
  • Exchanging and expressing
  • hermeneutic
  • Short-term urban interventions
  • plants

(5) Phenology Wall Clock (Sydney)

Phenology-Clock_005

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The artifact represents complex processes of nature's phenology in a clear and understandable way for people. Humans thus have the opportunity to understand nature and its processes in a different way.
  • Revealing and recognizing
  • hermeneutic
  • Domestic Aplliances
  • phenomena

(7) Rewilding Wearables

Rewilding-Wearables_007

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The artifact points/directs the wearer to insect-friendly places, thus figuratively showing the world from the eyes of insects. The action of the human is limited to wearing the artifact.
  • Exploring
  • hermeneutic
  • Wearables
  • animals

(12) Plant Radio

Plant-Radio_012

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The artifact translates signals from a houseplant into acoustic signals. Humans thus gain insights into the life of the plant. Since the radio cannot be switched off, the artifact changes the everyday life of the person (for example, at night).
  • Intruding
  • hermeneutic
  • Domestic Aplliances
  • plants

(13) Feral Map

FeralMap_013

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The artifact consists of a collection of different forest experiences, creatures and impressions. Through the possibility of not pre-structured browsing of the artifact, new connections arise and the forest can be explored and grasped by humans in a new way.
  • Exploring
  • hermeneutic
  • Digital Media
  • ecosystems

(17) Nature Scenes

Nature-Scenes_017

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The artifact gives insight into the world of animals and insects in the city. With the help of different artifacts, images of moments are generated that people would not experience/see in this way and. These are shown in public places (e.g. a bar). The human being takes on an observing role.
  • Revealing and recognizing
  • hermeneutic
  • Short-term urban interventions
  • animals

(18) Avian Attractor

Avian-Attractor_018

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The artifact combines previously recorded images and videos of birds with live footage of humans. This creates abstract bird-human connections.
  • Sharing common livelihoods
  • hermeneutic
  • Exhibitions
  • animals

(19) Waterlicht

Waterlicht_019

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The artifact shows the possible sea level rise by means of projections onto existing buildings. Humans can thus see how high the water level might once be. Humans take on an observational role in the process.
  • Revealing and recognizing
  • hermeneutic
  • Exhibitions
  • phenomena

(21) Amphibious Architecture

Amphibious-Architecture_021

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The artifact provides insight into the condition and health of a body of water (e.g., river). In addition, it or respectively the river communicates with people through a messenger service. This can create a communication between people and the river.
  • Exchanging and expressing
  • hermeneutic
  • Short-term urban interventions
  • ecosystems

(25) Mothering Bacteria

Mothering-Bacteria_025

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The artifact creates a visual connection between the female body and growing bacteria. It gives the human, who takes an observing role, insights (visual and auditory) into the growth of the microbes.
  • Sharing common livelihoods
  • hermeneutic
  • Exhibitions
  • microbes and funghi

(27) Stress Monitor

Stress-Monitor_027

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The artifact reflects the person's own stress level. The entity of nature responds to stress hormones. When humans take care of the being, they take care of themselves, creating a connection based on a shared foundation.
  • Sharing common livelihoods
  • hermeneutic
  • Wearables
  • microbes and funghi

(32) Plant Listener

Plant-Listener_032

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The artifact measures environmental conditions and provides humans with data about their own garden. It makes factors such as the temperature of the air and the earth tangible and readable. Based on this data, humans can understand the garden in a new way.
  • Revealing and recognizing
  • hermeneutic
  • Short-term urban interventions
  • ecosystems

(34) Opportunity Map

Opportunity-Map_034

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The artifact gives humans insights into how places could be designed with biodiversity in mind. In this way, people can explore their environment (city) with a new perspective.
  • Exploring
  • hermeneutic
  • Short-term urban interventions
  • ecosystems

(36) ALICE

ALICE_036

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The artifact offers humans and microbes the opportunity to engage in a kind of symbiotic exchange. In addition, the artifact enables humans to understand the state of microbes and enter into communication with them. For this purpose, the artifact maps the production of electricity of the microbes. Based on this, the human can then take care of the microbes (respond) accordingly.
  • Exchanging and expressing
  • hermeneutic
  • Exhibitions
  • microbes and funghi

(38) Interfed

Interfed_038

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The artifact creates parallel images of two different environments. On the one hand, of the interior of a building, i.e. the living environment of humans. At the same time of nature, the living environment of birds. The artifact is triggered by birds, humans have only limited influence on the process.
  • Intruding
  • hermeneutic
  • Domestic Aplliances
  • animals

(41) Biodiversity Logbook

Diversity-Logbooks_041

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The artifact allows people to explore and perceive the world of plants. Through impressions and this different perspective (2D), plant details can be noticed.
  • Exploring
  • hermeneutic
  • Domestic Aplliances
  • plants

(44) Metamorphonic

Metamorphonic_044

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The artifact provides a living environment for silk worms and silk moths. At the same time, it converts their movements into music for humans. This allows humans and worms/moths to enter into a kind of symbiotic relationship.
  • Sharing common livelihoods
  • hermeneutic
  • Domestic Aplliances
  • animals

(45) Turner Boxes

Turner-Boxes_045

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The artifact offers people insights into the world of wild bees. It takes pictures of them in their usual habitat at different locations.
  • Revealing and recognizing
  • hermeneutic
  • Short-term urban interventions
  • animals

(47) Synthium

Synthium_047

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The artifact translates signals from a fungus into visual and auditory signals. Changes caused by human touch are also transformed. Thus, the artifact creates a basis for understanding and generating a common sound and light experience.
  • Exchanging and expressing
  • hermeneutic
  • Exhibitions
  • microbes and funghi

(48) Conversation Starters

Conversation-Starters_048

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The artifact (conversational agent)can be "bred" to assist humans in specific activities, such as telling bedtime stories. In this context, an entity of nature (microbes) serves as a metaphor for the process of letting grow. While the natural entity makes the process of growing tangible, the artifact faces the human being.
  • Exploring
  • hermeneutic
  • Domestic Aplliances
  • microbes and funghi

(49) Salvaging Birds

Salvaging-Birds_049

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The artifact creates new, artificial bird songs based on existing data on female birds or birds not assigned to a gender, in an attempt to fill a data gap in the field. The human does not take an active role, the software creates the data.
  • Exploring
  • hermeneutic
  • Digital Media
  • animals

(50) Thermopower

Thermopower_050

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The artifact provides insight into how the alpine tundra, the habitat of pikas, changes within a year. Humans take on an observational role.
  • Revealing and recognizing
  • hermeneutic
  • Digital Media
  • ecosystems

(51) Smart Forest Atlas

Smart-Forest-Atlas_051

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The artifact consists of a collection of different forest experiences and impressions and is based on the practice of digital gardening. Through the possibility of not pre-structured browsing of the artifact, new connections arise and the forest can be explored and grasped by humans in a new way.
  • Exploring
  • hermeneutic
  • Digital Media
  • ecosystems

(52) High Water Pants

High-Water-Pants_052

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The artifact shows the wearer during cycling which parts of a city will be flooded by the sea one day. In order to make this fact legible, the trouser legs shorten. The human hardly has any influence on this. The artifact determines the action.
  • Intruding
  • hermeneutic
  • Wearables
  • phenomena

(53) Flare

Flare_053

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The artifact can be worn by humany and reacts to the natural phenomenon of wind by starting to glow. The human has conditional influence on it (for example, can step out of the wind).
  • Intruding
  • hermeneutic
  • Wearables
  • phenomena

(60) Nga manawataki o te koiora: Biorhythms

Nga-manawataki-o-te-koiora-Biorhythms_060

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The artifact combines human and plant-produced sound into a complete work and accompanies this with abstracted impressions from New Zealand. Humans and plants become co-composers.
  • Sharing common livelihoods
  • hermeneutic
  • Exhibitions
  • plants

(63) Allochronic Cycles

Allochronic-Cycles_063

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The artifact represents life cycles of different entities and their dependence. It also includes the disturbance of humans by the carbon level in the atmosphere. Humans take an observing position.
  • Revealing and recognizing
  • hermeneutic
  • Exhibitions
  • Diverse Species

(64) Unequal Hours

Unequal-Hours_064

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The artifact depicts different life cycles that interweave with each other and with those of humans. Humans take on an observational role.
  • Revealing and recognizing
  • hermeneutic
  • Exhibitions
  • Diverse Species

(65) Biomenstrual, Spellbook

Biomenstrual-Spellbook_065

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The artifact contains various approaches and DIY products for menstrual care, such as recipes for biomaterials and tools for making biomenstrual pads. Humans can use it to try out different DIY products.
  • Exploring
  • hermeneutic
  • Domestic Aplliances
  • Diverse Species

(66) Labor

Labor_066

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The artifact recreates the smell of humans (under stressful conditions) through bacteria in bioreactors. Humans take on an observational role.
  • Revealing and recognizing
  • hermeneutic
  • Exhibitions
  • microbes and funghi

(67) Microbial Me

Microbial-Me_067

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The artifact makes visible the microbes of the skin (of the artist). It translates them into sculptural objects to explore their essence.
  • Revealing and recognizing
  • hermeneutic
  • Exhibitions
  • microbes and funghi

(68) Yeastograms

Yeastograms_068

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The artifact shows how an image of a human, projected into a yeast culture, changes over time as yeast and other microbes continue to grow. Until the human face is barely recognizable.
  • Revealing and recognizing
  • hermeneutic
  • Exhibitions
  • microbes and funghi

(69) Moth Cinema

Moth-Cinema_069

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The artifact attracts moths in nature, provides them with food and shelter, and magnifies their shadows on a canvas. This creates a large play of shadows.
  • Revealing and recognizing
  • hermeneutic
  • Short-term urban interventions
  • animals

(71) Refuge for resurgence

Refuge-for-resurgence_071

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The artifact represents a meeting of different species after the end of the world (humans, animals, birds, plants, mosses, and fungi) to explore new ways of existing together.
  • Revealing and recognizing
  • hermeneutic
  • Exhibitions
  • Diverse Species

(76) The Room of Change

The-Room-of-Change_076

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The artifact gives insight into the changes in the world with regard to the past, present and future. It shows the viewer more detailed changes the closer one gets (from a macro to a micro level, from large phenomena to small events).
  • Revealing and recognizing
  • hermeneutic
  • Exhibitions
  • phenomena

(77) The Present

The-Present_077

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The artifact visualizes time in a new way. Based on a clock, it does not visualize human time but, for example, the season or the phase of the moon.
  • Revealing and recognizing
  • hermeneutic
  • Domestic Aplliances
  • phenomena

(78) Keeping Time

Keeping-Time_078

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The artifact visualizes the annual rhythm of a specific species based on photos stored on a digital platform. The linear arrangement of the photos shows which photos of this species were uploaded when in the course of a year. This results in the phenology of the species.
  • Revealing and recognizing
  • hermeneutic
  • Exhibitions
  • phenomena

(79) The Idea of a Tree

The-Idea-of-a-Tree_079

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The artifact creates furniture that is influenced by sunlight. These influences can be seen in the later furniture, for example in the variation in coloring. The artifact makes the weather conditions during the production legible.
  • Revealing and recognizing
  • hermeneutic
  • Short-term urban interventions
  • phenomena

(81) Petpace

Petpace_081

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The artifact gives people insight into their pet's health, makes it legible, and potentially communicates the pet's needs. This, in turn, could lead to interaction between the owner and the pet.
  • Exchanging and expressing
  • hermeneutic
  • Domestic Aplliances
  • animals

(82) Deep Time Walk

Deep-Time-Walk_082

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The artifact provides insights into the history of the world as the user moves through it. With each step, another part of the story is played.
  • Revealing and recognizing
  • hermeneutic
  • Digital Media
  • phenomena

(83) Circa

Circa _083

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The artifact displays time in a different way, based on the sun, respectively the duration of daylight and darkness depending on the day and month of the year.
  • Revealing and recognizing
  • hermeneutic
  • Digital Media
  • phenomena

(85) Akousmaflore

Akousmaflore_085

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The artifact translates the invisible signals of plants into audible sounds for humans. In this way, humans can experience (hear) their own effects on plants (e.g., proximity and touch).
  • Exchanging and expressing
  • hermeneutic
  • Exhibitions
  • plants

(86) Pieces For Plants

Pieces-For-Plants _086

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The artifact translates the invisible signals of plants into audible sounds for humans. In this way, humans can hear their own effects (e.g. precence) on plants (e.g., through touch) and get an idea of the potential of plants.
  • Exchanging and expressing
  • hermeneutic
  • Exhibitions
  • plants

(87) Living Cyanobacteria Artefact

Living-Cyanobacteria-Artefact_087

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The artifact contains microbes (cyanobacteria) that purify the air when humans take care of it, i.e. when they place it in a location with suitable light conditions. It can be placed anywhere in the home and changing colours indicate the health of the cyanobacteria.
  • Sharing common livelihoods
  • hermeneutic
  • Domestic Aplliances
  • microbes and funghi

(88) Immersive Flora

Immersive-Flora_088

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The artifact measures how plants in a forest react to wind, rain and sunlight and converts this biodata into a virtual forest environment. This virtual environment, in which humans can immerse themselves, mimics changes in the real forest through specific particle effects.
  • Exploring
  • hermeneutic
  • Exhibition
  • ecosystems

(89) Bio-Digital Calendar

Bio-Digital-Calendar_089

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The artifact tracks the growth of a kambucha scoby and translates it into sound. Humans can observe how the sound changes according to the thickness and therefore the translucency of the scoby.
  • Revealing and recognizing
  • hermeneutic
  • Domestic Aplliances
  • microbes and funghi

(91) Feeling with Plants

Sensing-Bodies-Feeling-with-Plants_091

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The artifact contains tobacco plants and translates their plant signals into light. When touched by a human, the plant's response can be seen as a change in the lighting (colour and brightness).
  • Exchanging and expressing
  • hermeneutic
  • Exhibition
  • plants

(92) Breathing with Plants

Sensing-Bodies-Breathing-with-Plants_092

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The artifact contains rice plants and measures the oxygen levels inside which is translated into light. When humans come close to smell the plants and in turn exhale, the artifact translates the change in oxygen into a change in light.
  • Sharing common livelihoods
  • hermeneutic
  • Exhibition
  • plants

(94) Stromatolive

Stromatolive_094

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The artifact translates the interior of stromatholites (which are made up of different layers of sediment and resemble tree rings) into a visual and auditory representation. By touching the sediments, humans can explore them auditorily.
  • Exploring
  • hermeneutic
  • Exhibition
  • phenomena

(95) Under the Shade

Under-the-Shade_095

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The artifact generates a soundscape of crows based on a set of loudspeakers. This allows humans to explore crows and their songs regardless of their natural habitat.
  • Exploring
  • hermeneutic
  • short-term urban interventions
  • animals

(99) Hybrid Ecologies

Hybrid-Ecologies_099

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The artifact makes the water consumption of AI systems tangible. It allows for the creation of AI images and at the same time releases the amount of water that the process of creating the AI image required.
  • Revealing and recognizing
  • hermeneutic
  • Exhibition
  • ecosystems

(104) Beehouse

Beehouse_104

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The artifact serves as a shelter for bees in urban environments. It contains sensors that detect when bees enter the nest holes and transmits this information to a cloud database.
  • Intertwining spaces
  • hermeneutic
  • Short-term urban interventions
  • animals

(107) AI Cat Narrator

AI-Cat-Narrator_107

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The artifact creates alternative narratives for everyday situations between cats and humans and their shared environment, based on real-life data collected from cats, cat literature and human interview data.
  • Exploring
  • hermeneutic
  • Digital Media
  • animals

(108) Foresta-Inclusive Infrastructure

Foresta-Inclusive-Infrastructure_108

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The artifact (an infrastructure of three items) collects various data (e.g., soil temperature, rain, CO2 or particulate matter in the air) and transmits it to an Internet of Things platform.
  • Revealing and recognizing
  • hermeneutic
  • Short-term urban interventions
  • ecosystems

(109) Symbiosia

Symbiosia_109

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The artifact measures and translates the response of trees to their environment (including human influenece) into live visualizations that resemble tree rings. The artifact generates a tree ring every second instead of every year.
  • Exchanging and expressing
  • hermeneutic
  • Short-term urban interventions
  • plants

(110) We Live in an Ocean of Air

We-Live-in-an-Ocean-of-Air_110

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The artifact makes breathing and the exchange of CO2 and O2 between humans and trees tangible.
  • Sharing common livelihoods
  • hermeneutic
  • Exhibition
  • plants

ALTERITY

(8) Nukabot

Nukabot_008

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The artifact communicates the status of microbes and thus fermentation to humans through the use of human communication elements. It addresses and prompts the human proactively. The human's action is to take care of the fermentation.
  • Exchanging and expressing
  • alterity
  • Domestic Aplliances
  • microbes and funghi

(9) terra0

terra0_009

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The artifact allows a forest entity to buy or sell trees through blockchain and smart contracts. Thus, the entity of nature can own itself through technology in a human system. Humans no longer play a role in this process, but can become counterparts in the process of buying/selling.
  • Empowering
  • alterity
  • Digital Media
  • ecosystems

(10) Elowan

Elowan_010

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The artifact transforms electrical signals from a plant into motion, allowing it to move around and leave the house, for example. The human being plays no role in this. However, the plant can encounter people and move in their world, but is independent of them.
  • Empowering
  • alterity
  • Domestic Aplliances
  • plants

(11) Hortum Machina, B

Hortum-Machina-B_011

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The artifact converts plant signals into movement, allowing plants to move and find a place that suits their needs. No human action is required for this. However, the artifact can move in the human world and roll onto the street, for example.
  • Empowering
  • alterity
  • Long-term urban interventions
  • plants

(14) Algal Relay Computer

Algal-Relay-Computer_014

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The artifact and its performance depend on the growth of an entity of nature (algae). Humans are exposed to the fast or slow functioning of the artifact, and the artifact thus potentially intervenes in the practices of humans.
  • Intruding
  • alterity
  • Domestic Aplliances
  • microbes and funghi

(15) Me, the Hill and my Browser

Me-the-Hill-and-my-Browser_015

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The artifact translates changes in nature into changes in the appearance of websites. Humans thereby experience changes that happen in nature outside, in their everyday life. Everyday practices can be affected by this, for example, when a website is difficult to read because of the changes.
  • Intruding
  • alterity
  • Digital Media
  • ecosystems

(20) Glowing Nature

Glowing-Nature_020

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The artifact contains microbes that glow when touched or pressed. It shows what future forms of lighting and shared spaces between humans and entities of nature might look like.
  • Sharing common livelihoods
  • alterity
  • Long-term urban interventions
  • microbes and funghi

(33) Garden Planner

Garden-Planner_033

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The artifact supports humans in planning their garden. It actively makes suggestions for plants that fit the garden conditions on site (data such as the size of the garden or the nature of the soil are incorporated beforehand). The technology acts in the sense of the garden's biodiversity and interacts with the human being.
  • Intertwining spaces
  • alterity
  • Digital Media
  • ecosystems

(54) Plantypus

Plantypus_054

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The artifact transforms electrical signals from a houseplant into motion, allowing it to move around and leave the house, for example. The human plays no role in this. However, the plant can encounter people and move in their world, but is independent of them.
  • Empowering
  • alterity
  • Domestic Aplliances
  • plants

(59) Contact/Sense

Contact-Sense_059

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The artifact allows for co-composition between humans and plants. Through a mixed media environment, plants invite humans to perform together through sonified plant signals.
  • Exchanging and expressing
  • alterity
  • Exhibitions
  • plants

(62) Bio-Electricity

Bio-Electricity_062

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The artifact converts electrical signals of the plant into sounds and enables humans to create music together with plants (part of a live performance). Humans can create music exploratively.
  • Exchanging and expressing
  • alterity
  • Exhibitions
  • plants

(70) The Woods

The-Woods_070

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The artifact offers wi-fi to humans, which is controlled by a plant. It can infiltrate images of itself into apps and websites of humans, for example, and thus intervene in their routines.
  • Intruding
  • alterity
  • Domestic Aplliances
  • plants

(75) Pollinator Pathmaker

Pollinator-Pathmaker_075

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The artifact plans the garden of people suitable for the needs of pollinators. After the human has set information such as the nature of the soil and the size, the artifact plans the garden independently.
  • Intertwining spaces
  • alterity
  • Digital Media
  • animals

(90) Being with Plants

Sensing-Bodies-Being-with-Plants_090

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The artifact acts like a mirror when viewed from a distance. It contains indigo plants that are hidden by a lighting system. As people approach, the artifact becomes more visible and the reflection of the humans visually merges with the plants.
  • Sharing common livelihoods
  • alterity
  • Exhibition
  • plants

(101) I Tell the Moon My Secret and the Moon Tells Me Yours

ITMMSMTMY_101

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The artifact uses human spoken secrets and the light of the moon to create images. Therefore, humans tell it their secret. Based on the moon, which the artifact uses as a light source for long exposure, the secret is converted into an image. Only when the moon is clearly visible is the waveform translated.
  • Sharing common livelihoods
  • alterity
  • Exhibition
  • phenomena

(102) Sound Passage

Sound-Passage_102

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The artifact opens automatically to let sounds from the outside into the home. This random passage of sounds is based on changes in the outside world, such as changes in sound caused by the movement of people, plants, animals, or machines.
  • Intruding
  • alterity
  • Domestic Aplliances
  • ecosystems

(103) Humming Washer

Humming-Washer_103

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The artifact records bird sounds from nearby trees and independently plays them in response to the buttons people press on the washing machine.
  • Intruding
  • alterity
  • Domestic Aplliances
  • animals

BACKGROUND

(6) Animal Crossing

Animal-Crossing_006

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The artifact provides a way for animals to safely cross roads. While thus creating a safe space for non-humans, the human environment does not change and human practices are not interfered with.
  • Intertwining spaces
  • background
  • Long-term urban interventions
  • animals

(16) Slooooooooow

Slooooooooow_016

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The artifact changes the position of curtains (opening and closing) due to the microclimate of a plant. While humans have no influence on this, the changes affect their everyday life (e.g. too much or too little brightness). The common living environment is affected.
  • Intruding
  • background
  • Domestic Aplliances
  • plants

(22) S.E.A. Aquarium

SEA-Aquarium_022

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The artifact represents a habitat for marine life. It copies the conditions in the wild through special lighting. Humans can encounter the sea life through the artifact. The habitats of humans and non-humans are clearly separated but encounters are possible.
  • Intertwining spaces
  • background
  • Long-term urban interventions
  • ecosystems

(23) Nest Box

Nest-Box_023

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The artifact offers non-humans a protected space in the human world. No human action is required, and there are few points of contact with humans. The human world is little changed for and by the artifact.
  • Intertwining spaces
  • background
  • Long-term urban interventions
  • animals

(24) Firefly Sign

Firefly-Sign_024

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The artifact is accompanied by an action: turning off the lights on a bike path to help fireflies reproduce. In favor of the non-humans (fireflies), the human world is changed. Humans may have to adjust their routine (riding bicycles at night).
  • Intruding
  • background
  • Long-term urban interventions
  • animals

(30) H.O.R.T.U.S. XL Astaxanthin.g

HORTUS-XL-Astaxanthin-g_030

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The artifact provides microbes with a habitat adapted to their needs (not to those of humans). For example, they get ideal light for photosynthesis. The human task is to place the microbes in the artifact. They, in turn, produce oxygen,emphasizing the shared livelihood.
  • Sharing common livelihoods
  • background
  • Exhibitions
  • microbes and funghi

(31) Bit.Bio.Bot.

BitBioBot_031

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With the help of the artifact, humans and non-humans enter into a kind of symbiotic relationship. The microbes in the artifact live off the CO2 of the humans and produce oxygen in return. So ideally, both contribute to this relationship, benefit from each other, and depend on each other.
  • Sharing common livelihoods
  • background
  • Long-term urban interventions
  • microbes and funghi

(35) Living Architecture

Living-Architecture_035

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The artifact offers humans and microbes the opportunity to engage in a kind of symbiotic exchange. While microbes benefit from nutrients from humans (e.g., grey water), they generate energy for humans.
  • Sharing common livelihoods
  • background
  • Long-term urban interventions
  • microbes and funghi

(39) Bat House

Bat-House_039

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The artifact allows encounters between humans and bats. While it provides a safe shelter for the bats, it allows humans to observe them. The two living worlds are separated from each other, but allow a (one-sided) encounter.
  • Intertwining spaces
  • background
  • Long-term urban interventions
  • animals

(40) Chicken Coop Design

Chicken-Coop-Design_040

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The artifact offers chickens a safe shelter in a human living environment adapted to their needs (e.g. in the garden of humans). Encounters between humans and chickens are possible (both directions).
  • Intertwining spaces
  • background
  • Long-term urban interventions
  • animals

(42) Electric Life

Electric-Life_042

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The artifact allows humans and microbes to enter into a relation that emphasizes a shared existence. The microbes receive nutrients from the humans and in turn generate light for them
  • Sharing common livelihoods
  • background
  • Domestic Aplliances
  • microbes and funghi

(55) Sylvia Woodbridge

Sylvia-Woodbridge_055

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The artifact amplifies signals between trees, helping, for example, to spread signals about parasites more strongly and thus more quickly. It expands the natural capabilities of the trees. Humans do not play a role (after installation).
  • Empowering
  • background
  • Long-term urban interventions
  • ecosystems

(56) Whisper

Whisper_056

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The artifact warns animals at a certain distance for radioactive radiation. It addresses the special senses of different animals, for example with ultraviolet light or special smells. Humans do not play a role (after installation).
  • Intertwining spaces
  • background
  • Long-term urban interventions
  • animals

(57) Interactive Enrichment for Elephants

Interactive-Enrichment-for-Elephants_057

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The artifact is used for the entertainment of elephants. It is deliberately designed for them and is, for example, according to their senses. Humans do not play a role in the use of the artifact.
  • Empowering
  • background
  • Domestic Aplliances
  • animals

(58) Minty Zoo

Minty-Zoo_058

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The artifact artificially mimics how plants communicate and care for each other. Humans are not involved, plants and technology form a closed system. The technology takes over what plants would do themselves in the wild.
  • Empowering
  • background
  • Exhibitions
  • plants

(61) Hokkhi

Hokkhi_061

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The artifact consists of three parts and provides an infrastructure for the practice of religion and the restoration of oyster reefs. As it is constructed from oyster shells, it is first part of a religious practice and then becomes part of a marine ecosystem.
  • Intertwining spaces
  • background
  • Long-term urban interventions
  • ecosystems

(73) Living Things

Living-Things_073

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The artifact enables a symbiotic cohabitation of humans and algae, with both benefiting from each other. The algae live on products of humans (e.g. light, heat). At the same time, they use CO2 from humans and can serve as a food source.
  • Sharing common livelihoods
  • background
  • Domestic Aplliances
  • microbes and funghi

(74) Spark of Life

Spark-of-Life_074

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The artifact enables a kind of symbiotic cohabitation between humans and bacteria. The artifact makes it possible to generate electricity and thus light for domestic use with the help of electrochemically active bacteria. While the bacteria are fed by humans, they generate electricity in return.
  • Sharing common livelihoods
  • background
  • Domestic Aplliances
  • microbes and funghi

(80) Insectology: Food for Buzz

Insectology-Food-for-Buzz_080

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The artifact, an artificial plant, is adapted to the needs of specific pollinators. The idea is that more (artificial) plants will increase the number of these pollinators.
  • Intertwining spaces
  • background
  • Long-term urban interventions
  • animals

(96) The Regenerative Ruin: A Music Festival Stage

Music-Festival-Stage_096

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The artifact, an experimental stage, integrates both human and non-human needs. It is used by humans for a music festival and, after the festival, provides different habitats for other species.
  • Intertwining spaces
  • background
  • short-term urban interventions
  • ecosystems

(100) Mutualistic Design Products

Mutualistic-Design-Products_100

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The artifact (a series of three products: bench, coffee table, wall) integrates both human and non-human needs, for example through the materials, the processing of the materials and their arrangement.
  • Intertwining spaces
  • background
  • Domestic Aplliances
  • Diverse Species

(114) Glaciator

Glaciator_114

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The artifact compacts and recrystallises the snow with its steps and adds ice to the glacier mass.
  • Empowering
  • background
  • Short-term urban interventions
  • ecosystems